Max Ekberg
Max has experience as a personal assistant and as a games programmer, with skills in C#, Unity, and C++. He has worked on various projects in both standalone game development and with industry-standard tools and frameworks.
AI analysis: Personality & work environments
The content in this CV is automatically created by SuperRen after an AI conversation, where Max Ekberg shared his experiences, skills and personal strengths.
Work environments
Has worked in both caregiving and game development environments, showcasing adaptability between personal assistance roles and tech-focused team settings.
As a person
Demonstrates a commitment to learning and growth in programming, transitioning from assisting roles to technical education and industry projects.
Previous experience
Tillgänglig Assistans AB
Personal Assistant
2025/07/14 - 2026/01/22
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Assisted with daily tasks during overnight shifts.
This role indicates a strong capacity for support and interpersonal skills, essential for teamwork in varied environments.
Future Games
Games Programmer
Sep 2022 – Jan 2025
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Advanced skills in C# and Unity, learned C++ and Unreal Engine, developed a 2D game engine as a capstone project.
This position highlights technical growth, engagement with collaborative tools, and a solid foundation in industry practices.
Education
IndieQuest
VocationalLearned C# programming and developed a game in Unity as the final project.
Future Games
VocationalFocused on both game programming and industry tools, including project management with Agile methods.