AI analysis: Personality & work environments

Created by SuperRen from an automatic AI conversation

The content in this CV is automatically created by SuperRen after an AI conversation, where Mathias Hjelmqvist shared his experiences, skills and personal strengths.

Work environments

Has worked in gamedev settings requiring structured teamwork and innovative problem-solving, particularly focused on real-time strategies and immersive experiences across IOS and Android platforms.

As a person

Demonstrates a strong preference for structured roles that emphasize accuracy and responsibility, indicating reliability and a commitment to quality in all work activities.

Previous experience

ManoMotion

Unity Developer

January 2024 - August 2025

  • Improved performance and usability of ManoMotion’s Unity SDK for hand tracking. Published demo apps to App Store and Google Play to demonstrate ManoMotion SDK features. Integrated the ManoMotion SDK for XR headsets and smart glasses.

AI reflection:

This role shows a significant contribution to the development of cutting-edge technologies, indicating a trajectory towards expertise in mobile and XR gaming.

Studio Centurion

Game Programmer Intern

April 2020 - July 2020

  • Contributed to real-time strategy game 'Line War' by integrating multiplayer features such as game invites and chat rooms through Steamworks.NET. Collaborated with a small dev team to refine game features.

AI reflection:

This internship reveals early engagement in collaborative game development, suggesting a strong foundational skill set in programming and teamwork.

ICA Maxi Botkyrka

Cashier

July 2016 - August 2017

AI reflection:

This experience illustrates work ethic and attention to detail in a customer-focused environment, reinforcing dependable traits.

Education

FutureGames

Game Programming
2021 - 2023

Project-driven vocational program focused on game programming. Developed multiple games in Unity and Unreal Engine, contributing to gameplay systems, animations- and UI logic.

Södertörn University

Game design and scripting
2017 - 2020

Bachelor of Science in Media Technology. Worked in interdisciplinary student teams and regularly supported peers in solving technical programming challenges.

Swedish native
English fluent